class
	I_MAIN

Ancestors
	ARGUMENTS_32

Clients
	D_DISPLAY
	D_MAIN
	D_NET
	F_WIPE
	G_GAME
	HU_STUFF
	I_INPUT
	I_MAIN
	I_NET
	I_SOUND
	I_SYSTEM
	I_VIDEO
	LINE_T
	MUS2MID
	MUSIC_SDL_MODULE
	M_FIXED
	M_MENU
	M_MISC
	NOT_IMPLEMENTED
	P_DOORS
	P_ENEMY
	P_FLOOR
	P_INTER
	P_MAP
	P_MAPUTL
	P_MOBJ
	P_PSPR
	P_SETUP
	P_SIGHT
	P_SWITCH
	P_TICK
	P_USER
	R_BSP
	R_DATA
	R_DRAW
	R_MAIN
	R_PLANE
	R_SEGS
	R_THINGS
	SECTOR_T
	SEG_T
	SIDE_T
	SOUND_SDL_MODULE
	ST_BIN_ICON
	ST_LIB
	ST_MULT_ICON
	ST_NUMBER
	ST_PERCENT
	ST_STUFF
	S_SOUND
	V_VIDEO
	WI_STUFF
	W_WAD

Suppliers
	AM_MAP
	DOOMSTAT_H
	D_DISPLAY
	D_MAIN
	D_NET
	EXCEPTIONS
	F_FINALE
	F_WIPE
	G_GAME
	HU_LIB
	HU_STUFF
	INFO
	I_INPUT
	I_MAIN
	I_MIDIPIPE
	I_NET
	I_SOUND
	I_SYSTEM
	I_TIMER
	I_VIDEO
	M_ARGV
	M_MENU
	M_MISC
	M_RANDOM
	NOT_IMPLEMENTED
	P_DOORS
	P_ENEMY
	P_FLOOR
	P_INTER
	P_MAP
	P_MAPUTL
	P_MOBJ
	P_PSPR
	P_SETUP
	P_SIGHT
	P_SPEC
	P_SWITCH
	P_TICK
	P_USER
	R_BSP
	R_DATA
	R_DRAW
	R_MAIN
	R_PLANE
	R_SEGS
	R_SKY
	R_THINGS
	STRING_8
	ST_LIB
	ST_STUFF
	S_SOUND
	V_VIDEO
	WI_STUFF
	W_WAD


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