class I_MAIN Ancestors ARGUMENTS_32 Clients D_DISPLAY D_MAIN D_NET F_WIPE G_GAME HU_STUFF I_INPUT I_MAIN I_NET I_SOUND I_SYSTEM I_VIDEO LINE_T MUS2MID MUSIC_SDL_MODULE M_FIXED M_MENU M_MISC NOT_IMPLEMENTED P_DOORS P_ENEMY P_FLOOR P_INTER P_MAP P_MAPUTL P_MOBJ P_PSPR P_SETUP P_SIGHT P_SWITCH P_TICK P_USER R_BSP R_DATA R_DRAW R_MAIN R_PLANE R_SEGS R_THINGS SECTOR_T SEG_T SIDE_T SOUND_SDL_MODULE ST_BIN_ICON ST_LIB ST_MULT_ICON ST_NUMBER ST_PERCENT ST_STUFF S_SOUND V_VIDEO WI_STUFF W_WAD Suppliers AM_MAP DOOMSTAT_H D_DISPLAY D_MAIN D_NET EXCEPTIONS F_FINALE F_WIPE G_GAME HU_LIB HU_STUFF INFO I_INPUT I_MAIN I_MIDIPIPE I_NET I_SOUND I_SYSTEM I_TIMER I_VIDEO M_ARGV M_MENU M_MISC M_RANDOM NOT_IMPLEMENTED P_DOORS P_ENEMY P_FLOOR P_INTER P_MAP P_MAPUTL P_MOBJ P_PSPR P_SETUP P_SIGHT P_SPEC P_SWITCH P_TICK P_USER R_BSP R_DATA R_DRAW R_MAIN R_PLANE R_SEGS R_SKY R_THINGS STRING_8 ST_LIB ST_STUFF S_SOUND V_VIDEO WI_STUFF W_WAD
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