class P_SETUP Ancestors DOOMDATA_H Clients D_MAIN G_GAME I_MAIN LINE_T P_DOORS P_ENEMY P_MAP P_MAPUTL P_MOBJ P_SETUP P_SIGHT P_SWITCH R_BSP R_MAIN SEG_T SIDE_T Suppliers ARRAY [G] ARRAYED_LIST [G] BOOLEAN DEGENMOBJ_T DOOMDEF_H DOOMSTAT_H FIXED_T GAME_MODE_T G_GAME INDEX_IN_ARRAY [G] INFO INTEGER_16 INTEGER_32 I_MAIN LINE_T MANAGED_POINTER MAPTHING_T M_BBOX M_FIXED NODE_T PLAYER_T P_LOCAL P_MOBJ P_SETUP P_SPEC P_SWITCH P_TICK R_DATA R_THINGS SECTOR_T SEG_T SIDE_T STRING_8 SUBSECTOR_T S_SOUND VERTEX_T WAD_READER WBSTARTSTRUCT_T W_WAD
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