class
	P_SETUP

Ancestors
	DOOMDATA_H

Clients
	D_MAIN
	G_GAME
	I_MAIN
	LINE_T
	P_DOORS
	P_ENEMY
	P_MAP
	P_MAPUTL
	P_MOBJ
	P_SETUP
	P_SIGHT
	P_SWITCH
	R_BSP
	R_MAIN
	SEG_T
	SIDE_T

Suppliers
	ARRAY [G]
	ARRAYED_LIST [G]
	BOOLEAN
	DEGENMOBJ_T
	DOOMDEF_H
	DOOMSTAT_H
	FIXED_T
	GAME_MODE_T
	G_GAME
	INDEX_IN_ARRAY [G]
	INFO
	INTEGER_16
	INTEGER_32
	I_MAIN
	LINE_T
	MANAGED_POINTER
	MAPTHING_T
	M_BBOX
	M_FIXED
	NODE_T
	PLAYER_T
	P_LOCAL
	P_MOBJ
	P_SETUP
	P_SPEC
	P_SWITCH
	P_TICK
	R_DATA
	R_THINGS
	SECTOR_T
	SEG_T
	SIDE_T
	STRING_8
	SUBSECTOR_T
	S_SOUND
	VERTEX_T
	WAD_READER
	WBSTARTSTRUCT_T
	W_WAD


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