class
	S_SOUND

Ancestors
	ANY

Clients
	D_MAIN
	G_GAME
	I_MAIN
	M_MENU
	M_MISC
	P_DOORS
	P_ENEMY
	P_INTER
	P_MAP
	P_MOBJ
	P_PSPR
	P_SETUP
	P_SWITCH
	S_SOUND
	WI_STUFF

Suppliers
	ANGLE_T
	ARRAY [G]
	ARRAYED_LIST [G]
	BOOLEAN
	CHANNEL_T
	DOOMSTAT_H
	FIXED_T
	GAME_MODE_T
	G_GAME
	INTEGER_32
	INTEGER_32_REF
	I_MAIN
	I_SOUND
	MOBJ_T
	MUSICINFO_T
	M_FIXED
	M_RANDOM
	NOT_IMPLEMENTED
	PLAYER_T
	R_MAIN
	SFXINFO_T
	SOUNDS_H
	STRING_8
	S_SOUND
	TABLES
	W_WAD


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