class S_SOUND Ancestors ANY Clients D_MAIN G_GAME I_MAIN M_MENU M_MISC P_DOORS P_ENEMY P_INTER P_MAP P_MOBJ P_PSPR P_SETUP P_SWITCH S_SOUND WI_STUFF Suppliers ANGLE_T ARRAY [G] ARRAYED_LIST [G] BOOLEAN CHANNEL_T DOOMSTAT_H FIXED_T GAME_MODE_T G_GAME INTEGER_32 INTEGER_32_REF I_MAIN I_SOUND MOBJ_T MUSICINFO_T M_FIXED M_RANDOM NOT_IMPLEMENTED PLAYER_T R_MAIN SFXINFO_T SOUNDS_H STRING_8 S_SOUND TABLES W_WAD
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