class WI_STUFF Ancestors DOOMDEF_H Clients D_DISPLAY G_GAME I_MAIN WI_STUFF Suppliers ANIM_T ARRAY [G] ARRAY_ITERATION_CURSOR [G] BOOLEAN DOOMDEF_H DOOMSTAT_H D_EVENT GAME_MODE_T G_GAME INTEGER_16 INTEGER_32 ITERATION_CURSOR* [G] I_MAIN M_RANDOM NOT_IMPLEMENTED PATCH_T PLAYER_T POINT_T SFXENUM_T SOUNDS_H STRING_8 S_SOUND TICCMD_T UTILS [G] V_VIDEO WBPLAYERSTRUCT_T WBSTARTSTRUCT_T WI_STUFF W_WAD
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