class
	WI_STUFF

Ancestors
	DOOMDEF_H

Clients
	D_DISPLAY
	G_GAME
	I_MAIN
	WI_STUFF

Suppliers
	ANIM_T
	ARRAY [G]
	ARRAY_ITERATION_CURSOR [G]
	BOOLEAN
	DOOMDEF_H
	DOOMSTAT_H
	D_EVENT
	GAME_MODE_T
	G_GAME
	INTEGER_16
	INTEGER_32
	ITERATION_CURSOR* [G]
	I_MAIN
	M_RANDOM
	NOT_IMPLEMENTED
	PATCH_T
	PLAYER_T
	POINT_T
	SFXENUM_T
	SOUNDS_H
	STRING_8
	S_SOUND
	TICCMD_T
	UTILS [G]
	V_VIDEO
	WBPLAYERSTRUCT_T
	WBSTARTSTRUCT_T
	WI_STUFF
	W_WAD


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