class
	TICCMD_T

General
	cluster: brie_doom
	description: 
		"d_ticcmd.h
		System specific interface stuff.
		
		The data sampled per tick (single player)
		and transmitted to other players (multiplayer).
		Mainly movements/button commands per game tick,
		plus a checksum for internal state consistency."
	create: default_create

Ancestors
	ANY

Queries
	angleturn: INTEGER_32
	buttons: INTEGER_32
	chatchar: CHARACTER_8
	consistancy: INTEGER_32
	forwardmove: INTEGER_8
	sidemove: INTEGER_8

Commands
	copy_from (a_other: TICCMD_T)
	set_angleturn (a_angleturn: [like angleturn] INTEGER_32)
	set_buttons (a_buttons: [like buttons] INTEGER_32)
	set_chatchar (a_chatchar: [like chatchar] CHARACTER_8)
	set_consistancy (a_consistancy: [like consistancy] INTEGER_32)
	set_forwardmove (a_forwardmove: [like forwardmove] INTEGER_8)
	set_sidemove (a_sidemove: [like sidemove] INTEGER_8)


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