class TICCMD_T General cluster: brie_doom description: "d_ticcmd.h System specific interface stuff. The data sampled per tick (single player) and transmitted to other players (multiplayer). Mainly movements/button commands per game tick, plus a checksum for internal state consistency." create: default_create Ancestors ANY Queries angleturn: INTEGER_32 buttons: INTEGER_32 chatchar: CHARACTER_8 consistancy: INTEGER_32 forwardmove: INTEGER_8 sidemove: INTEGER_8 Commands copy_from (a_other: TICCMD_T) set_angleturn (a_angleturn: [like angleturn] INTEGER_32) set_buttons (a_buttons: [like buttons] INTEGER_32) set_chatchar (a_chatchar: [like chatchar] CHARACTER_8) set_consistancy (a_consistancy: [like consistancy] INTEGER_32) set_forwardmove (a_forwardmove: [like forwardmove] INTEGER_8) set_sidemove (a_sidemove: [like sidemove] INTEGER_8)
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