class MAPPATCH_T General cluster: brie_doom description: "mappatch_t from r_data.c Texture definition. Each texture is composed of one or more patches, with patches being lumps stored in the WAD. The lumps are referenced by number, and patched into the rectangular texture space using origin and possibly other attributes" Ancestors ANY Queries colormap: INTEGER_16 originx: INTEGER_16 originy: INTEGER_16 patch: INTEGER_16 stepdir: INTEGER_16 Commands set_colormap (a_colormap: [like colormap] INTEGER_16) set_originx (a_originx: [like originx] INTEGER_16) set_originy (a_originy: [like originy] INTEGER_16) set_patch (a_patch: [like patch] INTEGER_16) set_stepdir (a_stepdir: [like stepdir] INTEGER_16)
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