note description: "[ mappatch_t from r_data.c Texture definition. Each texture is composed of one or more patches, with patches being lumps stored in the WAD. The lumps are referenced by number, and patched into the rectangular texture space using origin and possibly other attributes ]" license: "[ Copyright (C) 1993-1996 by id Software, Inc. Copyright (C) 2005-2014 Simon Howard Copyright (C) 2021 Ilgiz Mustafin This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. ]" class MAPPATCH_T create default_create feature originx: INTEGER_16 assign set_originx set_originx (a_originx: like originx) do originx := a_originx end originy: INTEGER_16 assign set_originy set_originy (a_originy: like originy) do originy := a_originy end patch: INTEGER_16 assign set_patch set_patch (a_patch: like patch) do patch := a_patch end stepdir: INTEGER_16 assign set_stepdir set_stepdir (a_stepdir: like stepdir) do stepdir := a_stepdir end colormap: INTEGER_16 assign set_colormap set_colormap (a_colormap: like colormap) do colormap := a_colormap end end -- class MAPPATCH_T
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