class
	D_MAIN

General
	cluster: brie_doom
	description: 
		"d_main.c
		DOOM main program (D_DoomMain) and game loop (D_DoomLoop),
		plus functions to determine game mode (shareware, registered),
		parse command line parameters, configure game parameters (turbo),
		and call the startup functions."
	create: make

Ancestors
	ANY

Queries
	advancedemo: BOOLEAN
	autostart: BOOLEAN
	d_grabmousecallback: BOOLEAN
	debugfile: detachable FILE
	demosequence: INTEGER_32
	devparm: BOOLEAN
	drone: BOOLEAN
	eventhead: INTEGER_32
	Events: ARRAY [EVENT_T]
	eventtail: INTEGER_32
	fastparm: BOOLEAN
	i_main: I_MAIN
	nomonsters: BOOLEAN
	pagename: STRING_8
	pagetic: INTEGER_32
	respawnparm: BOOLEAN
	singletics: BOOLEAN
	startepisode: INTEGER_32
	startmap: INTEGER_32
	startskill: INTEGER_32
	wadfiles: LIST [STRING_8]
	wipe: BOOLEAN
	wipestart: INTEGER_32

Commands
	d_addfile (a_wadfile: STRING_8)
	d_advancedemo
	d_doadvancedemo
	d_doomloop
	d_doommain
	d_pageticker
	d_postevent (event: EVENT_T)
	d_processevents
	d_runframe
	d_starttitle
	findresponsefile
	identifyversion
	make (a_i_main: I_MAIN)
	set_devparm (a_devparm: [like devparm] BOOLEAN)
	set_fastparm (a_fastparm: [like fastparm] BOOLEAN)
	set_nomonsters (a_nomonsters: [like nomonsters] BOOLEAN)
	set_respawnparm (a_respawnparm: [like respawnparm] BOOLEAN)
	set_singletics (a_singletics: [like singletics] BOOLEAN)


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