class D_MAIN General cluster: brie_doom description: "d_main.c DOOM main program (D_DoomMain) and game loop (D_DoomLoop), plus functions to determine game mode (shareware, registered), parse command line parameters, configure game parameters (turbo), and call the startup functions." create: make Ancestors ANY Queries advancedemo: BOOLEAN autostart: BOOLEAN d_grabmousecallback: BOOLEAN debugfile: detachable FILE demosequence: INTEGER_32 devparm: BOOLEAN drone: BOOLEAN eventhead: INTEGER_32 Events: ARRAY [EVENT_T] eventtail: INTEGER_32 fastparm: BOOLEAN i_main: I_MAIN nomonsters: BOOLEAN pagename: STRING_8 pagetic: INTEGER_32 respawnparm: BOOLEAN singletics: BOOLEAN startepisode: INTEGER_32 startmap: INTEGER_32 startskill: INTEGER_32 wadfiles: LIST [STRING_8] wipe: BOOLEAN wipestart: INTEGER_32 Commands d_addfile (a_wadfile: STRING_8) d_advancedemo d_doadvancedemo d_doomloop d_doommain d_pageticker d_postevent (event: EVENT_T) d_processevents d_runframe d_starttitle findresponsefile identifyversion make (a_i_main: I_MAIN) set_devparm (a_devparm: [like devparm] BOOLEAN) set_fastparm (a_fastparm: [like fastparm] BOOLEAN) set_nomonsters (a_nomonsters: [like nomonsters] BOOLEAN) set_respawnparm (a_respawnparm: [like respawnparm] BOOLEAN) set_singletics (a_singletics: [like singletics] BOOLEAN)
Generated by ISE EiffelStudio