class
	STATE_T

General
	cluster: brie_doom
	description: "state_t from info.h"
	create: make

Ancestors
	ANY

Queries
	action: detachable PROCEDURE
	frame: INTEGER_32
	is_player_run: BOOLEAN
	misc1: INTEGER_32
	misc2: INTEGER_32
	nextstate: INTEGER_32
	sprite: INTEGER_32
	tics: INTEGER_32

Commands
	make (a_sprite: [like sprite] INTEGER_32; a_frame: [like frame] INTEGER_32; a_tics: [like tics] INTEGER_32; a_action: [like action] detachable PROCEDURE; a_nextstate: [like nextstate] INTEGER_32; a_misc1: [like misc1] INTEGER_32; a_misc2: [like misc2] INTEGER_32)
	set_tics (a_tics: [like tics] INTEGER_32)


Generated by ISE EiffelStudio