note description: "[ maptexture_t from r_data.c A DOOM wall texture is a list of patches which are to be combined in a predefined order. ]" license: "[ Copyright (C) 1993-1996 by id Software, Inc. Copyright (C) 2005-2014 Simon Howard Copyright (C) 2021 Ilgiz Mustafin This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. ]" class MAPTEXTURE_T create make feature make do name := "" create patches.make_empty end feature name: STRING_8 assign set_name set_name (a_name: like name) do name := a_name end masked: BOOLEAN assign set_masked set_masked (a_masked: like masked) do masked := a_masked end width: INTEGER_16 assign set_width set_width (a_width: like width) do width := a_width end height: INTEGER_16 assign set_height set_height (a_height: like height) do height := a_height end patches: ARRAY [MAPPATCH_T] assign set_patches set_patches (a_patches: like patches) do patches := a_patches end invariant name.count <= 8 end -- class MAPTEXTURE_T
Generated by ISE EiffelStudio