note
	description: "weapontype_t enum from doomdef.h"
	license: "[
				Copyright (C) 1993-1996 by id Software, Inc.
				Copyright (C) 2005-2014 Simon Howard
				Copyright (C) 2021 Ilgiz Mustafin
		
				This program is free software; you can redistribute it and/or modify
				it under the terms of the GNU General Public License as published by
				the Free Software Foundation; either version 2 of the License, or
				(at your option) any later version.
		
				This program is distributed in the hope that it will be useful,
				but WITHOUT ANY WARRANTY; without even the implied warranty of
				MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
				GNU General Public License for more details.
		
				You should have received a copy of the GNU General Public License along
				with this program; if not, write to the Free Software Foundation, Inc.,
				51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
	]"

class 
	WEAPONTYPE_T

create 
	default_create

feature -- weapontype_t

	Wp_fist: INTEGER_32 = 0

	Wp_pistol: INTEGER_32 = 1

	Wp_shotgun: INTEGER_32 = 2

	Wp_chaingun: INTEGER_32 = 3

	Wp_missile: INTEGER_32 = 4

	Wp_plasma: INTEGER_32 = 5

	Wp_bfg: INTEGER_32 = 6

	Wp_chainsaw: INTEGER_32 = 7

	Wp_supershotgun: INTEGER_32 = 8

	Numweapons: INTEGER_32 = 9

	Wp_nochange: INTEGER_32 = 10
	
end -- class WEAPONTYPE_T

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