note description: "weapontype_t enum from doomdef.h" license: "[ Copyright (C) 1993-1996 by id Software, Inc. Copyright (C) 2005-2014 Simon Howard Copyright (C) 2021 Ilgiz Mustafin This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. ]" class WEAPONTYPE_T create default_create feature -- weapontype_t Wp_fist: INTEGER_32 = 0 Wp_pistol: INTEGER_32 = 1 Wp_shotgun: INTEGER_32 = 2 Wp_chaingun: INTEGER_32 = 3 Wp_missile: INTEGER_32 = 4 Wp_plasma: INTEGER_32 = 5 Wp_bfg: INTEGER_32 = 6 Wp_chainsaw: INTEGER_32 = 7 Wp_supershotgun: INTEGER_32 = 8 Numweapons: INTEGER_32 = 9 Wp_nochange: INTEGER_32 = 10 end -- class WEAPONTYPE_T
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