class ALLOCATED_SOUND_T General cluster: sound description: "chocolate doom i_sdlsound.c" create: make Ancestors ANY Queries chunk: MIX_CHUNK next: detachable ALLOCATED_SOUND_T pitch: INTEGER_32 prev: detachable ALLOCATED_SOUND_T sfxinfo: detachable SFXINFO_T use_count: INTEGER_32 Commands make set_next (a_next: [like next] detachable ALLOCATED_SOUND_T) set_pitch (a_pitch: [like pitch] INTEGER_32) set_prev (a_prev: [like prev] detachable ALLOCATED_SOUND_T) set_sfxinfo (a_sfxinfo: [like sfxinfo] detachable SFXINFO_T) set_use_count (a_use_count: [like use_count] INTEGER_32)
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