class
	ALLOCATED_SOUND_T

General
	cluster: sound
	description: "chocolate doom i_sdlsound.c"
	create: make

Ancestors
	ANY

Queries
	chunk: MIX_CHUNK
	next: detachable ALLOCATED_SOUND_T
	pitch: INTEGER_32
	prev: detachable ALLOCATED_SOUND_T
	sfxinfo: detachable SFXINFO_T
	use_count: INTEGER_32

Commands
	make
	set_next (a_next: [like next] detachable ALLOCATED_SOUND_T)
	set_pitch (a_pitch: [like pitch] INTEGER_32)
	set_prev (a_prev: [like prev] detachable ALLOCATED_SOUND_T)
	set_sfxinfo (a_sfxinfo: [like sfxinfo] detachable SFXINFO_T)
	set_use_count (a_use_count: [like use_count] INTEGER_32)


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