note description: "[ side_t from r_defs.h The SideDef. ]" license: "[ Copyright (C) 1993-1996 by id Software, Inc. Copyright (C) 2021 Ilgiz Mustafin This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. ]" class SIDE_T create default_create, from_pointer feature textureoffset: FIXED_T -- add this to the calculated texture column rowoffset: FIXED_T -- add this to the calculated texture top toptexture: INTEGER_16 assign set_toptexture set_toptexture (a_toptexture: like toptexture) do toptexture := a_toptexture end bottomtexture: INTEGER_16 assign set_bottomtexture set_bottomtexture (a_bottomtexture: like bottomtexture) do bottomtexture := a_bottomtexture end midtexture: INTEGER_16 assign set_midtexture set_midtexture (a_midtexture: like midtexture) do midtexture := a_midtexture end sector: detachable SECTOR_T -- Sector the SideDef is facing. feature from_pointer (m: MANAGED_POINTER; offset: INTEGER_32; i_main: I_MAIN) local upper_name: STRING_8 middle_name: STRING_8 lower_name: STRING_8 sector_num: INTEGER_16 do textureoffset := create {FIXED_T}.from_integer (m.read_integer_16_le (offset).to_integer_32 |<< {M_FIXED}.fracbits) rowoffset := create {FIXED_T}.from_integer (m.read_integer_16_le (offset + 2).to_integer_32 |<< {M_FIXED}.fracbits) upper_name := (create {C_STRING}.make_by_pointer_and_count (m.item + offset + 4, 8)).string lower_name := (create {C_STRING}.make_by_pointer_and_count (m.item + offset + 12, 8)).string middle_name := (create {C_STRING}.make_by_pointer_and_count (m.item + offset + 20, 8)).string toptexture := i_main.R_data.r_texturenumforname (upper_name).to_integer_16 bottomtexture := i_main.R_data.r_texturenumforname (lower_name).to_integer_16 midtexture := i_main.R_data.r_texturenumforname (middle_name).to_integer_16 sector_num := m.read_integer_16_le (offset + 28) sector := i_main.P_setup.sectors [sector_num.to_integer_32] end Structure_size: INTEGER_32 = 30 end -- class SIDE_T
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