class PATCH_T General cluster: render description: "r_defs.h Patches. A patch holds one or more columns. Patches are used for sprites and all masked pictures, and we compose textures from the TEXTURE1/2 lists of patches" create: from_pointer Ancestors ANY Queries column_by_offset (offset: INTEGER_32): COLUMN_T columnofs: ARRAY [INTEGER_32] columns: ARRAYED_LIST [COLUMN_T] height: INTEGER_16 leftoffset: INTEGER_16 pointer: MANAGED_POINTER topoffset: INTEGER_16 width: INTEGER_16 Commands from_pointer (a_p: MANAGED_POINTER) Constraints
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