note
	description: "[
		p_local.h
		Play functions, animation, global header.
	]"
	license: "[
				Copyright (C) 1993-1996 by id Software, Inc.
				Copyright (C) 2005-2014 Simon Howard
				Copyright (C) 2021 Ilgiz Mustafin
		
				This program is free software; you can redistribute it and/or modify
				it under the terms of the GNU General Public License as published by
				the Free Software Foundation; either version 2 of the License, or
				(at your option) any later version.
		
				This program is distributed in the hope that it will be useful,
				but WITHOUT ANY WARRANTY; without even the implied warranty of
				MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
				GNU General Public License for more details.
		
				You should have received a copy of the GNU General Public License along
				with this program; if not, write to the Free Software Foundation, Inc.,
				51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
	]"

class 
	P_LOCAL

create 
	default_create

feature 

	Floatspeed: INTEGER_32
		once
			Result := 4 * {M_FIXED}.fracunit
		ensure
			instance_free: class
		end

	Maxradius: INTEGER_32
			-- MAXRADIUS is for precalculated sector block boxes
			-- the spider demon is larger,
			-- but we do not have any moving sectors nearby
		once
			Result := 32 * {M_FIXED}.fracunit
		ensure
			instance_free: class
		end

	Gravity: INTEGER_32
		once
			Result := {M_FIXED}.fracunit
		ensure
			instance_free: class
		end

	Maxmove: INTEGER_32
		once
			Result := 30 * {M_FIXED}.fracunit
		ensure
			instance_free: class
		end

	Mapblockshift: INTEGER_32
		once
			Result := {M_FIXED}.fracbits + 7
		ensure
			instance_free: class
		end

	Onfloorz: INTEGER_32
		once
			Result := {DOOMTYPE_H}.minint
		ensure
			instance_free: class
		end

	Onceilingz: INTEGER_32
		once
			Result := {DOOMTYPE_H}.maxint
		ensure
			instance_free: class
		end

	Viewheight: INTEGER_32
		once
			Result := 41 * {M_FIXED}.fracunit
		ensure
			instance_free: class
		end

	Maxhealth: INTEGER_32 = 100

	Userange: INTEGER_32
		once
			Result := 64 * {M_FIXED}.fracunit
		ensure
			instance_free: class
		end

	Pt_addlines: INTEGER_32 = 1

	Pt_addthings: INTEGER_32 = 2

	Pt_earlyout: INTEGER_32 = 4

	Mapblockunits: INTEGER_32 = 128

	Mapblocksize: INTEGER_32
		once
			Result := Mapblockunits * {M_FIXED}.fracunit
		ensure
			instance_free: class
		end

	Mapbtofrac: INTEGER_32
		once
			Result := Mapblockshift - {M_FIXED}.fracbits
		ensure
			instance_free: class
		end

	Maxintercepts: INTEGER_32 = 128

	Missilerange: INTEGER_32
		once
			Result := 32 * 64 * {M_FIXED}.fracunit
		ensure
			instance_free: class
		end

	Meleerange: INTEGER_32
		once
			Result := 64 * {M_FIXED}.fracunit
		ensure
			instance_free: class
		end

	Itemquesize: INTEGER_32 = 128

	Basethreshold: INTEGER_32 = 100
			-- follow a player exlusively for 3 seconds
	
end -- class P_LOCAL

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