note description: "mobjinfo_t from info.h" license: "[ Copyright (C) 1993-1996 by id Software, Inc. Copyright (C) 2005-2014 Simon Howard Copyright (C) 2021 Ilgiz Mustafin This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. ]" class MOBJINFO_T create default_create, make feature make (a_doomednum: INTEGER_32; a_spawnstate: INTEGER_32; a_spawnhealth: INTEGER_32; a_seestate: INTEGER_32; a_seesound: INTEGER_32; a_reactiontime: INTEGER_32; a_attacksound: INTEGER_32; a_painstate: INTEGER_32; a_painchance: INTEGER_32; a_painsound: INTEGER_32; a_meleestate: INTEGER_32; a_missilestate: INTEGER_32; a_deathstate: INTEGER_32; a_xdeathstate: INTEGER_32; a_deathsound: INTEGER_32; a_speed: INTEGER_32; a_radius: INTEGER_32; a_height: INTEGER_32; a_mass: INTEGER_32; a_damage: INTEGER_32; a_activesound: INTEGER_32; a_flags: INTEGER_32; a_raisestate: INTEGER_32) do doomednum := a_doomednum spawnstate := a_spawnstate spawnhealth := a_spawnhealth seestate := a_seestate seesound := a_seesound reactiontime := a_reactiontime attacksound := a_attacksound painstate := a_painstate painchance := a_painchance painsound := a_painsound meleestate := a_meleestate missilestate := a_missilestate deathstate := a_deathstate xdeathstate := a_xdeathstate deathsound := a_deathsound speed := a_speed radius := a_radius height := a_height mass := a_mass damage := a_damage activesound := a_activesound flags := a_flags raisestate := a_raisestate end feature doomednum: INTEGER_32 spawnstate: INTEGER_32 spawnhealth: INTEGER_32 seestate: INTEGER_32 seesound: INTEGER_32 reactiontime: INTEGER_32 attacksound: INTEGER_32 painstate: INTEGER_32 painchance: INTEGER_32 painsound: INTEGER_32 meleestate: INTEGER_32 missilestate: INTEGER_32 deathstate: INTEGER_32 xdeathstate: INTEGER_32 deathsound: INTEGER_32 speed: INTEGER_32 assign set_speed set_speed (a_speed: like speed) do speed := a_speed end radius: INTEGER_32 height: INTEGER_32 mass: INTEGER_32 damage: INTEGER_32 activesound: INTEGER_32 flags: INTEGER_32 raisestate: INTEGER_32 end -- class MOBJINFO_T
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